Banished mega mod taking forever to load
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If you didn't build school or school is empty by any reason (death of If you have School WITH teacher in it they become students.
#Banished mega mod taking forever to load plus#
In Banished PLUS Turbo version where that is 2.5 years for 1 calendar They are Faster, Stronger, they age 1 year per 1 calendar year (except "Do I fell lucky?".ĬHECK your other mods, check your game installation, check everything on your side before you start blaming modders. Work on field even if you put there 30 of them. I read that some people have "bug" that only one worker Don't blame me for your greed.ĪLSO VERY IMPORTANT about fields. Your workers won't be able to harvest all crops before temperature dropīelow zero. Crop Fields, Orchards and Pastures can be larger and have more workers.ĭo not overestimate your workers if you build too big field or orchard Wood, Stone, Iron, Leather, Fish all give bigger Yield if your people is educated. Mushrooms are also protein not only vegetable. No fear that your people will hunt all of them to extinction. Trees (Forest, Oak and Pine) live longer, mature faster. Up to 2 workers and can produce Charcoal (coal) from 10 logs. Can have up to 32 students and 2 teachers. Need to build one more Chapel for that one citizen. If you manage to build town with 100.001 citizen. Increased radius and you can put more workers. As I mention before you can build them on hills like all other buildings. larger capacity, can store wood, iron and coal. Have lesser radius of negative impact (happiness) You can destroy themĪnd build something else on same spot. Mines and quarries are unlimited and destroyable. You can now build barn half buried in mountain for example. All default buildings are more suitable for placement. Forgot whatever you know about this mod from before. Read this below like you read it first time. I will list all from begging (if I don't forgot something).
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I won't write what is changed from before
![banished mega mod taking forever to load banished mega mod taking forever to load](https://i.imgur.com/wC9yRVf.jpg)
I will first come toĬongratulate you on your work, and I think I'm not alone. You can build your own mod, and publish it. Why this text above? Because I saw too many people ready to judge what moddersĭo because they imagine game different. So don't be so much against idea that they can dig land and build barn Start with some tools and resources around them (wood, stone, iron.). Only one merchant comes and bring to trade only basic things. Today (2014) group of people on some distant place. Yes that all in game looks like they are in middle ofġ3th century. You should enjoy and relax playing it, not judge everything you don't agree.Ģ. I like to play on hard difficulty small mountain maps, and as you know there is always lack of space for buildings.īefore I start writing what is in Version 2.2 I need to mention couple things:ġ.
#Banished mega mod taking forever to load mods#
Well this is mod which contains many other ideas I saw from other mods and my personal affinity to play. This prevents the worker from coming to work, hitting the hammer one time and then wandering off, like the builders do (they must be union workers).Banished PLUS. The worker will stay at his job in order to complete one cycle of Work Required before he'll take any time off to go eat/sleep/find tools. Obviously any combination of numbers that multiply to 20 would work here, but the Work Required number also has another effect. The worker needs to go bang his hammer 4 times (work required) in order to satisfy 1 work time. Say you have a Work Required of 4 and a Work Time of 5. By multiplying the Work Required number by the Work Time number you get the actual amount of work that is necessary at the building to produce something. Quoted from: CC 1.61 Production and Building Numbersįor clarification sake, you'll notice in the below charts that there are two columns involving work numbers.